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Available for new projects

Designer & Artist.
I like to tell stories through games, interfaces & the
stuff
in between.

With nearly a decade of design experience, spanning from award-winning games to technically challenging applications, I am best suited for projects which require someone to illustrate ideas, think in systems & walk someone through the design process.

10+

Years Experience

3

Main Disciplines:

Graphic Design, UX/UI, Digital Media

1

Award-winning Game 

DKP10173_edited_edited.png

UX/UI Design

Research · Wireframes · Prototyping

Game Design

Art direction · World-building

Art Direction

Visual Identity · Brand Systems

Illustration

Drawing · Composition · Color Theory

About me

Artist first, designer always.

I'm an artist who got pulled into design and hasn't looked back, working in both spheres ever since. My love affair with games lead to the founding of Paper House Games, which led me to becoming the Art Director for our award winning adventure title Paperbark, set in the Australian outback. As well as working in the game industry, I've worked as a concept artist, illustrator and animator, before moving into the realm of UI/UX design for a small Melbourne based start up.

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Whatever the medium, I like to think a lot about the people on the other side of the monitor. When working on characters or interfaces, the question I always ask myself is, does this feel like it was made for a real human, or does it just look like it was?

Contact

Got a fun project? 
Let's chat about it.

Currently Available 

I'm currently taking on new projects for Q4 2026.

I'm always looking for something fun to work on, tell me about your cool project and let’s see how we can work together!

Get in touch.

Thanks for reaching out!

© 2026 - Nina Bennett

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