Available for new projects
Designer & Artist.
I like to tell stories through games, interfaces & the
stuff in between.
With nearly a decade of design experience, spanning from award-winning games to technically challenging applications, I am best suited for projects which require someone to illustrate ideas, think in systems & walk someone through the design process.
10+
Years Experience
3
Main Disciplines:
Graphic Design, UX/UI, Digital Media
1
Award-winning Game

UX/UI Design
Research · Wireframes · Prototyping
Game Design
Art direction · World-building
Art Direction
Visual Identity · Brand Systems
Illustration
Drawing · Composition · Color Theory
About me
Artist first, designer always.
I'm an artist who got pulled into design and hasn't looked back, working in both spheres ever since. My love affair with games lead to the founding of Paper House Games, which led me to becoming the Art Director for our award winning adventure title Paperbark, set in the Australian outback. As well as working in the game industry, I've worked as a concept artist, illustrator and animator, before moving into the realm of UI/UX design for a small Melbourne based start up.
​
Whatever the medium, I like to think a lot about the people on the other side of the monitor. When working on characters or interfaces, the question I always ask myself is, does this feel like it was made for a real human, or does it just look like it was?
Contact
Got a fun project?
Let's chat about it.
Currently Available
I'm currently taking on new projects for Q4 2026.
I'm always looking for something fun to work on, tell me about your cool project and let’s see how we can work together!


