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Available for new projects

Designer & Artist.
I like to tell stories through games, interfaces & the stuff in between.

With almost a decade of design experience; from award-winning games to tech-heavy apps - I'm most useful when a project needs someone who can illustrate ideas, think in systems and talk through design choices.

8+

Years Design Experience

3

Main Disciplines:

Graphic Design, UX/UI, Digital Media

1

Award-winning Game 

DKP10173_edited_edited.png

About me

Artist first, designer always.

I'm an artist who ended up in design and never really left either world behind. My journey started in games, co-founding Paper House Games and acting as Art Director for Paperbark, an award-winning adventure game set in the Australian outback. Since then I've worked as a concept artist, illustrator and animator and pivoted to UI/UX Design for a small Melbourne based start up.

Whatever I'm working on, I like to think a lot about the person on the other side of the screen. Whether it's building a character or a user flow, the question's the same: does this feel like it was made for a real human, or does it just look like it was?

UX/UI Design

Research · Wireframes · Prototyping

Game Design

Art direction · World-building

Art Direction

Visual identity · Brand systems

Illustration

Drawing · Composition · Color theory

Contact

Got a fun project? Let's chat about it.

Currently Available 

I'm currently taking on new projects for Q2 2026.

Got a project? Let's catch up.

Tell me about your project, and let’s see how we can work together. I usually reply fast, and at the latest, within 24 hours.

Get in touch.

Thanks for reaching out!

© 2026 - Nina Bennett

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