Available for new projects
Designer & Artist.
I like to tell stories through games, interfaces & the stuff in between.
With almost a decade of design experience; from award-winning games to tech-heavy apps - I'm most useful when a project needs someone who can illustrate ideas, think in systems and talk through design choices.
8+
Years Design Experience
3
Main Disciplines:
Graphic Design, UX/UI, Digital Media
1
Award-winning Game

About me
Artist first, designer always.
I'm an artist who ended up in design and never really left either world behind. My journey started in games, co-founding Paper House Games and acting as Art Director for Paperbark, an award-winning adventure game set in the Australian outback. Since then I've worked as a concept artist, illustrator and animator and pivoted to UI/UX Design for a small Melbourne based start up.
Whatever I'm working on, I like to think a lot about the person on the other side of the screen. Whether it's building a character or a user flow, the question's the same: does this feel like it was made for a real human, or does it just look like it was?
UX/UI Design
Research · Wireframes · Prototyping
Game Design
Art direction · World-building
Art Direction
Visual identity · Brand systems
Illustration
Drawing · Composition · Color theory
Contact
Got a fun project? Let's chat about it.
Currently Available
I'm currently taking on new projects for Q2 2026.
Got a project? Let's catch up.
Tell me about your project, and let’s see how we can work together. I usually reply fast, and at the latest, within 24 hours.


